The Resource Programming for mixed reality with Windows 10, Unity, Vuforia, and UrhoSharp, Dawid Borycki
Programming for mixed reality with Windows 10, Unity, Vuforia, and UrhoSharp, Dawid Borycki
Resource Information
The item Programming for mixed reality with Windows 10, Unity, Vuforia, and UrhoSharp, Dawid Borycki represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Grosse Pointe Public Library.This item is available to borrow from 1 library branch.
Resource Information
The item Programming for mixed reality with Windows 10, Unity, Vuforia, and UrhoSharp, Dawid Borycki represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Grosse Pointe Public Library.
This item is available to borrow from 1 library branch.
- Extent
- xxii, 442 pages
- Note
- Includes index
- Contents
-
- PART I. Fundamentals. Introduction to Windows Mixed Reality
- Development tools
- Configuring the development environment, emulators, and hardware
- PART II. Developing 2D UWP apps. UWP basics
- Media controls
- Microsoft cognitive services
- Communicating with devices
- PART III. Developing 3D apps. 3D graphics fundamentals
- Unity basics
- Physics and scripting
- Animations and navigation
- Understanding HoloLens-specific features
- An AI-powered 3D app
- Attaching holograms to real objects with Vuforia
- UrhoSharp
- Isbn
- 9781509306879
- Label
- Programming for mixed reality with Windows 10, Unity, Vuforia, and UrhoSharp
- Title
- Programming for mixed reality with Windows 10, Unity, Vuforia, and UrhoSharp
- Statement of responsibility
- Dawid Borycki
- Language
- eng
- Cataloging source
- SDL
- http://library.link/vocab/creatorName
- Borycki, Dawid
- Dewey number
- 006.8
- Illustrations
- illustrations
- Index
- index present
- Literary form
- non fiction
- Series statement
- Professional
- http://library.link/vocab/subjectName
-
- Mixed reality
- Application software
- Artificial intelligence
- Label
- Programming for mixed reality with Windows 10, Unity, Vuforia, and UrhoSharp, Dawid Borycki
- Note
- Includes index
- Contents
- PART I. Fundamentals. Introduction to Windows Mixed Reality -- Development tools -- Configuring the development environment, emulators, and hardware -- PART II. Developing 2D UWP apps. UWP basics -- Media controls -- Microsoft cognitive services -- Communicating with devices -- PART III. Developing 3D apps. 3D graphics fundamentals -- Unity basics -- Physics and scripting -- Animations and navigation -- Understanding HoloLens-specific features -- An AI-powered 3D app -- Attaching holograms to real objects with Vuforia -- UrhoSharp
- Control code
- on1054920495
- Dimensions
- 23 cm.
- Extent
- xxii, 442 pages
- Isbn
- 9781509306879
- Lccn
- 2018952317
- Other physical details
- illustrations
- System control number
- (OCoLC)1054920495
- Label
- Programming for mixed reality with Windows 10, Unity, Vuforia, and UrhoSharp, Dawid Borycki
- Note
- Includes index
- Contents
- PART I. Fundamentals. Introduction to Windows Mixed Reality -- Development tools -- Configuring the development environment, emulators, and hardware -- PART II. Developing 2D UWP apps. UWP basics -- Media controls -- Microsoft cognitive services -- Communicating with devices -- PART III. Developing 3D apps. 3D graphics fundamentals -- Unity basics -- Physics and scripting -- Animations and navigation -- Understanding HoloLens-specific features -- An AI-powered 3D app -- Attaching holograms to real objects with Vuforia -- UrhoSharp
- Control code
- on1054920495
- Dimensions
- 23 cm.
- Extent
- xxii, 442 pages
- Isbn
- 9781509306879
- Lccn
- 2018952317
- Other physical details
- illustrations
- System control number
- (OCoLC)1054920495
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.gp.lib.mi.us/portal/Programming-for-mixed-reality-with-Windows-10/-8J7V2KQISs/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.gp.lib.mi.us/portal/Programming-for-mixed-reality-with-Windows-10/-8J7V2KQISs/">Programming for mixed reality with Windows 10, Unity, Vuforia, and UrhoSharp, Dawid Borycki</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.gp.lib.mi.us/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.gp.lib.mi.us/">Grosse Pointe Public Library</a></span></span></span></span></div>
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.gp.lib.mi.us/portal/Programming-for-mixed-reality-with-Windows-10/-8J7V2KQISs/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.gp.lib.mi.us/portal/Programming-for-mixed-reality-with-Windows-10/-8J7V2KQISs/">Programming for mixed reality with Windows 10, Unity, Vuforia, and UrhoSharp, Dawid Borycki</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.gp.lib.mi.us/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.gp.lib.mi.us/">Grosse Pointe Public Library</a></span></span></span></span></div>